Materials, Scripting, Technical Art

Portfolio

A collection of my current work

WB_Make (Maya Python Script)

A Maya Python Script for quickly creating first-pass(primative) art assets based on real-world measurements, either individually on in batch, based on a csv table, as well as setting up boundaries for scene files. more info Here.

Example of Stair export. An FBX is in the project folder and the primitive is automatically used as the template in the scene file.

Materials (Crystal Myth)

Environmental Materials developed for the “Crystal Myth” 2018 SSU Senior Project in Substance Designer. More can be found here.

Materials (Osunia)

Photogrammetry

Single Angle Photogrammetry done in Maya of the Second Presbyterian Church in Portsmouth, Ohio (post-processed for emphasis)

Colorization

A colorization of a wedding photo of my late great-grandparents.

Spider Mech

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