Materials, Scripting, Technical Art

Portfolio

A collection of my current work WB_Make (Maya Python Script) A Maya Python Script for quickly creating first-pass(primative) art assets based on real-world measurements, either individually on in batch, based on a csv table, as well as setting up boundaries for scene files. more info Here. Example of Stair export. An FBX is in the… Continue reading Portfolio

Materials, Technical Art

Senior Project Substance Materials

ArtStation Link This is a showcase of some of the matieral work done for Shawnee State Univerity's 2018 Senior Project game "Crystal Myth" with renders taken from Substance Designer. Some tweaking was done in Unreal Engine once imported (i.e.: the moss material was used as an overlay on the top part of an object, with… Continue reading Senior Project Substance Materials